This seemingly childish game however, brought the wrath of evil forces upon the family. As children, the Covenants found a strange occult book in their father's library and performed a ritual found within at an ancient set of standing stones located on an island on their family's extensive estate. Jeremiah Covenant is one of five children, along with his siblings Ambrose, Lizbeth, and twins Aaron and Bethany. Galloway travels to the Covenant estate on the coast of Ireland to visit his friend, who relates an outlandish tale of supernatural terrors. Covenant, well aware of Galloway's reputation for dealing with occult matters, is in failing health and raves about a curse that has destroyed his entire family. The game begins in 1923, after World War I veteran Patrick Galloway receives an urgent letter from his friend Jeremiah Covenant.
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